Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.
THE RETROBATES • WHAT’S YOUR FAVOURITE SPECTRUM GAME?
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THE LEGO MASTER • Andre Lackmann on building iconic WipEout ships with Lego
Anarchy N,8,1
NEWS WALL • DISPATCHES FROM THE FRONTLINE OF RETRO GAMING
It’s binatime, baby!
Lego perfection
Steve Turner • The Quazatron and Ranarama author tells us about Deepest Blue
NEWS SEPTEMBER 2009
THE LATEST NEWS FROM SEPTEMBER 2009
THIS MONTH IN…
CHARTS • SEPTEMBER 2009
Finder Keepers • LOSERS WEEPERS
THE LEGACY OF: THE ZX SPECTRUM • THE ZX SPECTRUM IS THE BELOVED BRITISH MICRO THAT WAS MORE THAN JUST A SALES SUCCESS – IT PLAYED A PIVOTAL ROLE IN SHAPING THE UK GAMES INDUSTRY. JOIN US AND A NUMBER OF INDUSTRY VETERANS AS WE CHAMPION THE INFLUENCE OF THE LITTLE COMPUTER THAT COULD
GAMES OF GREAT IMPORT • THE SPECTRUM ORIGINALS THAT INSPIRED GREAT THINGS
THE BIG PLAYERS • STUDIOS THAT MINED GOLD ON THE SPECTRUM
ZX LEGENDS • GAMING HEROES THAT WERE BORN ON THE SPECCY
THE SPECTRUM REBORN • DEVICES THAT EMULATE THE SPECTRUM AND ITS GAMES
GARETH NOYCE Q&A • THE CREATOR OF THE LUMO GAMES ON REVIVING THE ISOMETRIC ADVENTURE
SUBSCRIBE TODAY AND ENJOY GREAT SAVINGS!
SINGLE-SCREEN ARCADE GEMS • BEFORE GAMES BECAME ALL FANCY AND STARTED SCROLLING, THE ACTION OF ANY ARCADE GAME TYPICALLY TOOK PLACE WITHIN A SINGLE SCREEN. SO LET’S LOOK AT SOME OF THE BEST GAMES TO MAKE THE MOST OUT OF ALL THAT SCREEN ESTATE
MAGAZINE CRAFT: ADAM PETERS • With his personality bursting from the pages of Amstrad Action in the Nineties, Adam Peters stint as staff writer on Future Publishing’s firstever magazine became truly memorable – not least for his double-act with editor Rod Lawton. Here, he relives his early career which also included time on other iconic magazines
Ms Pac-Man • GOBBLING ON THE GO!
THE MAKING OF VIROCOP • EVERY SYSTEM HAS ITS HIDDEN GEMS, AND THE COMMODORE AMIGA IS NO EXCEPTION. RELEASED IN 1995, THIS TALE OF A ROBOTIC VIRUS KILLER RECEIVED DECENT CRITICAL ACCLAIM, YET IS ONE OF THE SYSTEM’S LESSER-KNOWN GAMES. RETRO GAMER CHATS TO THREE GRAFTGOLD ALUMS TO FIND OUT MORE
WEAPON MASTER • RETRO GAMER LOOKS AT THE WEAPONS AVAILABLE TO DAVE
ROBOT RUMPUS • RETRO GAMER LOOKS AT GRAFTGOLD’S OBSESSION WITH OUR METALLIC FRIENDS
WHAT’S IN A GAME? • THE FICTIONAL MOCK-UP GAMES OF VIROCOP’S FOUR DIVERSE LEVELS.
BRAYBROOK ON VIROCOP • THE FAMOUS COMMODORE CODER GIVES RETRO GAMER HIS THOUGHTS ON GRAFTGOLD’S VIROCOP
NOT-SO-USEFUL LEVEL CODES
Final Fight • » PLATFORM: ARCADE » RELEASED: 1989 » DEVELOPER: CAPCOM
ENCORE! THE MUSICAL MAGIC OF THE AMIGA • THE GRAPHICS OF AMIGA 500 GAMES FAR SURPASSED ITS EIGHT-BIT PREDECESSORS. IT WASN’T SIMPLY THE LOOK OF THE GAMES THAT MADE THEM SO POPULAR. JUST AS STAR WARS WAS ELEVATED BY JOHN WILLIAMS’ STIRRING SCORE, AMIGA GAMES WERE BROUGHT FULLY...